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Human Skeleton

A human skeleton I created in ZBrush 2018 using multiple reference images and online sources. I thought it would be good practice and could be used entirely or in part for future projects.

CharacterSheet.jpg

Human Skeleton Character Sheet

Rendered in Maya 2018

CharacterSheet_XRay.jpg

Human Skeleton Character Sheet

X-Ray Appearance

In Photoshop I made some adjustments and blends to create an X-Ray effect.

SkeleComp.jpg

Human Skeleton

Blend Comp

While in Photoshop I decided to play around so I created an interesting composition.

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